CAREER HIGHLIGHTS

  • 7+ years of iOS development experience at Adafruit Industries, with 6 years as a full-time developer

  • Promoted from part-time Fabricator/iOS Developer to Senior iOS Developer

  • Created 6+ production iOS applications from concept to App Store release

  • Featured on Apple website with Swift Playgrounds for Bluefruit app

  • Selected to participate in WWDC '19 (Brooklyn) and WWDC 2020

  • Lead a development team managing the entire app development lifecycle

APP PORTFOLIO & ACHIEVEMENTS

itsaSNAP

  • Created innovative bridge between Adafruit IO cloud service and Apple HomeKit ecosystem

  • Implemented publisher/subscriber model for IoT device communication

  • Developed custom integration allowing electronic devices to control HomeKit appliances

  • Built using SwiftUI and modern Swift concurrency (async/await)

PyLeap

  • Led mobile app development for on-the-go coding platform

  • Implemented dual connectivity options (BLE and Wi-Fi) for file transfers

  • Expanded user base by 15% by adding Wi-Fi communication capabilities

  • Enabled remote programming for Adafruit hardware devices

File Glider

  • Developed wireless file management system for CircuitPython microcontrollers

  • Implemented efficient BLE and Wi-Fi transfer protocols

  • Created intuitive interface for browsing, editing and managing files

  • Optimized for devices including Circuit Playground Bluefruit and Feather ESP32-S2

Adafruit AR

  • Pioneered augmented reality application for electronics visualization

  • Implemented ARKit image tracking with CoreML for improved recognition

  • Created 3D model overlays and assembly animations for customer education

  • Developed solution for tracking boards and components without QR codes

  • Enhanced in-store product engagement through interactive AR experiences

Swift Playgrounds for Bluefruit

  • Developed educational app teaching Swift programming through hardware integration

  • Featured on Apple website and marketplace

  • Collaborated directly with Apple Education team

  • Created custom debug console solution for undocumented PlaygroundsBluetooth framework

  • Built digital book with executable Swift code blocks for interactive learning

BasicChat

  • Created Bluetooth communication app for the open-source maker community

  • Implemented peer-to-peer connectivity with CoreBluetooth

  • Enabled real-time communication between iOS and Adafruit devices

TECHNICAL EXPERTISE

Languages

  • Swift (primary)

  • SwiftUI

  • Objective-C

  • Python

  • CircuitPython

  • Kotlin

  • GDScript

iOS Frameworks

  • UIKit

  • CoreBluetooth

  • ARKit/SceneKit

  • CoreML

  • HomeKit

  • HealthKit

  • CoreLocation

  • CoreMotion

  • WebSockets

  • WatchKit

  • Swift Concurrency (async/await)

Architecture & Patterns

  • MVC

  • MVVM

  • MVC-Coordinator

  • Dependency Injection

  • Protocol-oriented programming

LEADERSHIP & ADDITIONAL CONTRIBUTIONS

  • Managed cross-functional teams (art, design, engineering) to develop product roadmaps

  • Modernized legacy code for improved performance and maintainability

  • Created internal training materials for new hires

  • Authored technical articles on iOS and Swift for the Adafruit Industries Blog

  • Produced promotional videos for app releases

  • Wrote Swift and CircuitPython tutorials on Adafruit's Learn system

  • Maintained legacy applications including Bluefruit Connect and Bluefruit Playground

PROBLEM-SOLVING SHOWCASE

  • Developed image tracking with CoreML to improve AR recognition without QR codes

  • Created custom debug console for PlaygroundsBluetooth framework with minimal documentation

  • Implemented Dependency Injection and Composition to improve maintainability and testability

  • Refactored legacy Objective-C to modern Swift frameworks

  • Bridged electronic devices with Apple ecosystem through HomeKit integration

INDUSTRY RECOGNITION

  • Apps featured on Apple website and marketplace

  • Invited to participate in WWDC events (2019, 2020)

  • Published multiple technical articles for the maker community